AI Insights · Timothy · April 2024
Top 5 Boxing Games on iOS in Colombia: Q1 2024
Discover the performance trends of the top 5 boxing games on iOS in Colombia during Q1 2024, including downloads, revenue, and active users.
In the first quarter of 2024, the top 5 boxing games on iOS in Colombia showcased diverse performance metrics. Here’s a detailed look at their trends in weekly downloads, weekly revenue, and weekly active users based on data from Sensor Tower.
EA SPORTS™ UFC® 2 saw a notable peak in weekly revenue, reaching approximately $57 in the week of February 19. Downloads fluctuated throughout the quarter, with a significant spike to 217 in the week of March 11. Active users varied, starting at 576 in early January and ending at 394 by the end of March.
Real Boxing 2 experienced a stable weekly revenue, peaking at $60 in the final week of March. Weekly downloads showed a gradual increase towards the end of the quarter, reaching 153 in the last week. Active users saw a drop from 600 at the start to 261 by the end of the quarter.
I, The One - Fighting Games did not generate revenue during this period but maintained a consistent download rate, peaking at 141 in the final week of March. Active users remained steady, with a slight increase from 940 at the start to 1.05K by the end of the quarter.
Boxing Star: Real Boxing Fight recorded a peak weekly revenue of $168 in late February. Downloads surged to 99 in the last week of March. Active users fluctuated but showed an overall increase, from 330 at the beginning to 328 by the quarter's end.
WWE Mayhem saw a significant increase in weekly revenue in the week of January 22, reaching $111. Downloads spiked to 130 in mid-March. Active users started at 120 and ended at 176, indicating a growing user base.
These insights, derived from Sensor Tower data, offer a comprehensive view of the performance of boxing games on iOS in Colombia during Q1 2024. For more detailed insights and trends, visit Sensor Tower.